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Weirdest fighting game: Jojo’s Bizarre Adventure (Dreamcast)

I haven’t uploaded anything in a while (plus I’m waiting for Hadriex to find the time to voice my latest script), so why not celebrate christmas by showing you one of the most bizarre and innovative fighting games of all time? It’s not likely that I’ll ever get the chance to talk about this game anyways. Jojo’z Bizzarre Adventure by Capcom predates the Persona 4 Arena series by over a decade, and to my knowledge it was the first fighting game to have a similar “persona” system where you control two characters simultaneously (also seen in BlazBlue with characters like Carl). I haven’t played this game for few years and I’m casual when it comes to fighting games so I’m not the best person to showcase the gameplay or analyze fighters on a mechanical level, but obviously this is a very technical and deep title when it comes to mechanics.

The animations, background designs and music are somewhat lackluster when compared to other contemporary Capcom CPS-3 titles, but the characters and moves are crazy and the novel gameplay mechanics are very experiemental and interesting. The story mody is quite incomprehensible if you’ve never read the manga or watched the anime, but it just adds to the zany charm of this game. It’s a refreshing change of pace from the myriad of Street Fighter and King of Fighters iterations seen on the Saturn&Dreamcast. Also check out Waku Waku 7 if you’re looking for weird fighting games. Come to think of it, I guess I should make a video on obscure&underrated fighting games some time in the future. Let me know in the comments if you’d like me to, there are a handful of titles I’ve been meaning to buy and check out.

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JoJo’s Bizzarre Adventure,Dreamcast,Capcom,Fighting game,weird,weird japanese game,crazy,bizzarre,WTF,GameSack,CPS-3,Arcade,Sega Dreamcast,review,anime,manga,anime fighting game

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