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KH2FM – Mickey Ally/Nobodies/Axel Ally No Damage (LV1 CM)

I haven’t had much time to play lately, but here is the next set of fights right before the final world. Mickey Ally, dusks, and Axel Ally fights. All easy of course.

Mickey Ally: I left in the scene before hand, I kind of like how Mickey just busts in out of nowhere, it was cool. Anyway, you have a crap load of Nobodies to fight. Dusks, Creepers, and Samurai. Don’t forget you have Magnera and Thundaga to help you. Magnet Splash also works wonders in this fight. Watch out for the Creepers drop down move, that’s painful to get hit with. As for Samurais, it’s best to Magnera them or let Mickey wail on them. If you’re good at the Reaction Command move, use it to do massive damage to them. Just make sure you don’t miss it or it’s an instant KO at this level.

Difficulty for normal LV1 win: ***
Difficulty for LV1 no damage: ****

Nobodies: Oops, forgot to equip Magnet Splash. Regardless, same strat as last fight if you want to make it easier. Otherwise just do the standard strategy against Dusks. Easy fight.

Difficulty for normal LV1 win: **
Difficulty for LV1 no damage: ***

Axel Ally: This is about the same as Mickey Ally. Magnera + Thundaga. Magnet Splash works well too. For the Assassins though, you’ll have to pull them out of the ground, Magnera will only help if they’re doing certain moves while in the ground. But generally they all go for Axel, so just take your time.

Difficulty for normal LV1 win: ***
Difficulty for LV1 no damage: ****

Also, is it just me, or did they change the music that plays during the Mickey Ally fight? I’m almost positive in KH2 it was Sinister Showdown instead of The Encounter. It was actually a bad change if so, because the other music fit it more for this particular fight.


Q: How do you stay Level 1?
A: In Critical Mode in KH2FM, you are given an EXP 0 ability at the beginning of the game. Equipping it makes it so you don’t gain experience. Drive Forms aren’t affected by it, so you can still level those up.

Q: What’s Critical Mode (CM)?
A: Critical Mode is the new difficulty mode in KH2FM. It’s basically slightly harder than a low level Proud Mode challenge.

Q: Hey how come you have (Insert ability here) at level 1 when you get (insert same ability here) at (insert KH2 required level here).
A: In KH2FM, they switched some abilities around and made some where you don’t have to level up to gain them. A perfect example is the Scan ability.

Q: How can you do 2 finishers so early on in the game?
A: Just like with the EXP 0 ability, you’re also given a Finishing Plus ability at the start of the game. So you can do 1 normal finisher + a second finisher.

Q: How come I hear English voices if this is KH2FM? I thought it was Japanese!
A: KH2FM has English voices with Japanese text. Simple as that, I don’t know why people can’t grasp that.

Q: How can I get KH2FM and how would I get it to run on my PS2?
A: If you have the fat PS2, like me, get Swap Magic + a Slide Card. I got the Swap Magic 3.6 + Slide Card deal at I also bought KH2FM at

Q: How come your stats increase if you’re level 1?
A: You get bonus level stat ups from beating scripted fights. For example, some give you HP+, MP+, Strength +1, Defense +1, etc. If this didn’t happen, then it would be near impossible to do a LV1 playthrough.

Q: Hey is this Kingdom Hearts II Final Mix?
A: You’re an idiot, get off the internets.

Video transcription:



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